2D Game Artist
Hace 2 días
Yurimaguas, Perú
Merkur Group
Jornada completa
EUR 145,000 - EUR 177,000 Por obra
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MERKUR Excellence, based in Raaba near Graz, was founded in 2018 as part of the MERKUR GROUP and specializes in game design and development, with a particular focus on casino games.
As a 2D Game Artist (m/f/d), you will work closely with Art Direction, Technical Artists, Developers and other Artists throughout the entire graphics pipeline. You will combine strong artistic skills with technical understanding, contribute to the further development of our visual worlds and use modern, AI-supported tools to enhance your creative workflow.
Your responsibilities
- As a 2D Game Artist (m/f/d), you create, refine and finalize 2D game assets, including symbols, characters, backgrounds, UI elements and other game graphics, through digital painting, cleanup and polishing.
- In addition, you select, refine and adapt AI-generated graphics to ensure consistency with the established art direction, visual style, lighting and technical requirements.
- Furthermore, you prepare, export and integrate assets into Godot or other game engines, supporting their technical implementation and, where possible, creating simple effects and animations.
- You create and adapt 2D animations using tools such as Spine, spritesheets or engine-based animation systems.
- Last but not least, you collaborate closely with Art Direction, Technical Artists, Developers and other Artists throughout the graphics pipeline, from initial concepts to final in-game implementation.
Your profile
- Strong 2D art and digital painting skills, including a solid understanding of color, lighting, form and composition, as well as a keen eye for visual consistency and quality
- Very good knowledge of the Adobe Creative Suite, particularly Adobe Photoshop
- Technical understanding of game art pipelines; experience with a game engine is an advantage, ideally Godot
- Additional skills in 2D animation, Spine, Blender, 3D modeling or rendering are an advantage
- Very good English skills (spoken and written); German is a plus
- Openness to modern and AI-supported production methods, combined with the ability to critically evaluate and artistically refine AI-generated results; creativity, an interest in game concepts, characters and fictional worlds, and a good sense of visual storytelling Your advantages
- General
conditions:
Flexible working time models, hybrid work model, a minimum salary of EUR 41,456 gross/year
- Advanced training & career:High degree of personal responsibility, diverse development opportunities throughout the entire group of companies
- Team & Community:Open door attitude, friendly corporate culture, staff events, departmental events
- Exclusive offers:Local offers and a great office location
- As a 2D Game Artist (m/f/d), you create, refine and finalize 2D game assets, including symbols, characters, backgrounds, UI elements and other game graphics, through digital painting, cleanup and polishing.
- In addition, you select, refine and adapt AI-generated graphics to ensure consistency with the established art direction, visual style, lighting and technical requirements.
- Furthermore, you prepare, export and integrate assets into Godot or other game engines, supporting their technical implementation and, where possible, creating simple effects and animations.
- You create and adapt 2D animations using tools such as Spine, spritesheets or engine-based animation systems.
- Last but not least, you collaborate closely with Art Direction, Technical Artists, Developers and other Artists throughout the graphics pipeline, from initial concepts to final in-game implementation.
Your profile
- Strong 2D art and digital painting skills, including a solid understanding of color, lighting, form and composition, as well as a keen eye for visual consistency and quality
- Very good knowledge of the Adobe Creative Suite, particularly Adobe Photoshop
- Technical understanding of game art pipelines; experience with a game engine is an advantage, ideally Godot
- Additional skills in 2D animation, Spine, Blender, 3D modeling or rendering are an advantage
- Very good English skills (spoken and written); German is a plus
- Openness to modern and AI-supported production methods, combined with the ability to critically evaluate and artistically refine AI-generated results; creativity, an interest in game concepts, characters and fictional worlds, and a good sense of visual storytelling Your advantages
- General
conditions:
Flexible working time models, hybrid work model, a minimum salary of EUR 41,456 gross/year
- Advanced training & career:High degree of personal responsibility, diverse development opportunities throughout the entire group of companies
- Team & Community:Open door attitude, friendly corporate culture, staff events, departmental events
- Exclusive offers:Local offers and a great office location